![]() ![]() ![]() This glitch, despite being very cool and having a lot of potential, doesn't have any viable single-segment use yet. Totally pointless, but totally hilarious. If you fall and *can't* spin around then you will fall for about 2-3 minutes, and then Kaim will "fall" back in bounds and have a heart-attack. If while falling out of bounds you're able to spin your character around (You can tell by the minimap) then you fell while moving, and will get encounters every few seconds and you will be stuck until you reload. In some particular circumstances you can use the extra height you gain to fall out of bounds. By running into certain chests at very acute angles you can get on top of this invisible wall and walk around in the air above the chest. Most of the game's treasure chests have very high invisible walls surrounding them. This glitch is useful through most of disc 4, on Luminous Magic Beast in particular. You can change any piece of equipment, (weapon, ring or bracelet), and you can change, and then change back to the same piece of equipment that you started with and it will still work. Normally persistence is only meant to work once per revive, but you can trigger it to work once per turn simply by changing any equipment in battle, this effectively makes you immune to certain bosses who can only hit each character once per turn. When equipped, persistence allows you to survive at 1hp from a blow which would otherwise kill you. You can learn Persistence from Tolten on discs 3 and 4. This makes gamble a very good spell for melee attackers like Kaim and Seth to use, and is your only decent source of damage for fights later in the game when you're 20-30 levels lower than "intended" and fighting high-defense bosses, or creatures in the back row. Magic Attack of the caster, Magic defense or GC of the defender are all irrelevant. The caster's level seems to be the ONLY factor for determining Gamble's damage. Gamble does a random about of damage based on your level, at around level 20 you can expect it to do from 1-1200, at level 40 you can expect it to do 1-2000, maxed out characters can hit gambles for around 4-5k. It's a Level 2 Spirit Magic spell, which costs 10mp, and has a long 1-turn cast time and can be cast by everyone with full effect. Gamble is obtainable by spending about 4 minutes doing a minigame in Tosca village. It still holds up well and deserves to be played and loved by many more gamers in the future, as well as by those who cherish the time they spent with it in the past.One of the most frequently used tricks in the run is the use of the Gamble spell. Those who want to experience it, however, can play the original via backward compatibility on Xbox's latest consoles. Unfortunately, there is currently no sign of Lost Odyssey making the transition to Steam. Its turn-based nature and gorgeous graphical style are ideal for the smaller screen, as players don't need a large TV to see and react to the game's goings-on, making it more accessible for those on the go who want something to easily pick up and play. ![]() This is a platform for which Lost Odyssey would be perfect. The Steam Deck also offers players the perfect way to experience previously console-exclusive games in handheld form. With the right backing, the game could be a cash cow for Mistwalker if it was ever tempted away from the mobile gaming space. The success of titles such as Triangle Strategy, Fire Emblem, and the remaster of Chrono Cross demonstrates that there is a large market out there who would love Lost Odyssey. The popularity of turn-based JRPGs is at an all-time high. RELATED: Fire Emblem Warriors: Three Hopes Trailer, News & Latest Updates ![]()
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